I am working on a small air hockey game in Godot. i am using it as an opportunity to learn about 2D rigid bodies in Godot. here is the github and here is a video of my progress:
I just fixed some bugs and added some polish to my sprig game. I also made a gameplay video you can see here
this isnt an actual scrapbook, ignore thisi added a reload animation and smoothed out some bugs in my pixel art fps made in godot. githubyoutu.be/lJB6354oTmc
i drew various vehicles in my sketchbook. check them out here!
i am working on fps enemy ai in godot. you can take a look at the project on github or on youtube.
i tried to make my own pattern and sew a pair of shorts from scratch. it didn't work due to some measurement errors unfortunately. at some point i will come back to this project in the future. you can take a look at the project here.
I tried learning watercolor! it was really tough and I am not super happy with what I made but I think that is to be expected when learning a new skill. you can check out what I made on github.
I worked on creating a story setting. I made a lot of drawings to accompany my ideas! you can check it out on github.
Here is a test for a 3D pixelart fps game developed in godot! here is the link to the readme with more info. also here is the link to a video demonstrating my progress! www.youtube.com/watch?v=TBsOyRIa6h8
finally finished my sprig game!! check it out here (sprig) or here (spig github) or even here, my personal git! its called clicker kingdom, you can gather resources and upgrade infrastructure to grow your population.
did a little portrait study. after a few attempts i got this witch i am pretty happy with!
I finished a few drawings! I don’t love them but here that are