MrRocket08

MrRocket08

0-day streak
Day 15: Yesterday was a lot of travel, so I couldn't find a nice chunk of time for scrapbooking 😞 For today, to provide more structure and to prevent what occurred earlier this week (spending a whole three days on heat UI that I eventually deleted) from happening again, I worked on a detailed, day-by-day schedule for the project which should cover everything up until its completion.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/648f698e-a485-498e-9123-255cc35c5137-scrapbook_6-20-24.png
summer-of-making emoji
Day 14: Today was a day of much rearranging. While I was messing around with the heat system, I realized that, despite the fact that it works and offers a pretty complex simulation, it's not rewarding or useful, since there's nothing the player can do with it. I had to remind myself that this game is ultimately a prototype, which means I need to fight feature creep at every turn and just get the basics done. So I made the choice to axe the heat stuff. Onward we go! Meanwhile--here's a field group photo:
https://scrapbook-into-the-redwoods.s3.amazonaws.com/74131b14-e19a-4ca6-b6ce-0ecb19bd2708-scrapbook_6-18-24.png
Day 13: Another big day for heat work! A slight bug cropped up, that being that none of the modules appear to be transferring heat to each other, which is kind of a problem! But that will be fixed by tomorrow's me :happycat_thumbsup:. For now, enjoy the modules melting down as they refuse to pass energy to the radiators:
Day 12: I made good progress on the heat UI today! There's a lot of backend stuff that needs to be done, but since the heat UI builds off of the component UI that I was already going to make, it's like killing two birds with one stone. That checkmark is putting in the work as a placeholder sprite :happycat_thumbsup:
https://scrapbook-into-the-redwoods.s3.amazonaws.com/5be8954e-ed5e-4612-b417-0bbbfbe014c5-scrapbook_6-16-24.png
spring-of-making emoji
Day 11: Today was a good day! I implemented the heat system for my game: modules will generate and disperse heat throughout the ship until it (hopefully) reaches a radiator/heatsink. There was a lot of heat/temperature/q = mcΔT fun stuff that had to be dealt with, which brought back some delightful thermodynamic memories from not-so-long-ago. Since there's not a good visual way to see if the system works right now, I'll probably work on the heat UI next.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/472a9ccf-6e15-42ea-8530-d96b58018c16-scrapbook_6-15-24__1_.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/4459c3c0-6570-44f7-957e-8489a1b7177a-scrapbook_6-15-24__2_.png
Day 10: Today was an uneventful day mainly filled with travel. I did some work on heat generation/dispersion for ship systems, and also wrote a few more of the weapon infocards (sprites coming soon!™)
https://scrapbook-into-the-redwoods.s3.amazonaws.com/03c671a6-9402-46ac-a607-d0350a790254-scrapbook_6-14-24.png
Day 9.5: Seems like I posted a little too early today to have it logged as Thursday's scrapbook, so here's some work I did on the next weapon in the roster, the Tealion Keystone!
https://scrapbook-into-the-redwoods.s3.amazonaws.com/f14e4402-6998-4a43-8a71-da16d956a609-scrapbook_6-13.5-24.png
spring-of-making emoji
Day 9: Wrote up a document with all the weapons that will be in the game. I spent some time spriting up a few of them, so here they are! In the future, I want to make the distinctions between the corporations more clear, since right now it's a lot of blue...
https://scrapbook-into-the-redwoods.s3.amazonaws.com/0df91d80-8e2e-4757-b9f8-be56c04e4596-scrapbook_6-13-24.png
Day 8: Today I worked on the Defense screen and cleaned up the UI in general. Wrangling the UI is getting a bit tiring, though, so I think that I'll get into ship components/weapons tomorrow.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/2893cc46-c7bf-4339-9a66-593646f9769b-scrapbook_6-12-24.png
Day 7: Hooray for one week! Here's a basic telemetry screen I made--and no, technically, it's not telemetry (because the data isn't being sent anywhere!)
Day 6: Started mocking up the ten UI panels that you'll need to manage this ship! The maneuver UI I talked about yesterday will end up on "2001 - NAV"
Day 5: Trajectory rendering is in! Next up is the UI for maneuver plotting (so we can actually go places!!!)
https://scrapbook-into-the-redwoods.s3.amazonaws.com/cb8083e7-860e-4a43-a52c-5a4d64c5bce6-scrapbook_6-9-2024.png
Day 4: Finally got Unity up and running (if you can call it running) on my Mac. I was so happy that Unity cooperated that I just made a basic ship script and spent the rest of the time veering it around the solar system. You can see it in a really eccentric orbit around the Green Planet:
https://scrapbook-into-the-redwoods.s3.amazonaws.com/98e31a9d-7d80-464f-af0a-53cc6d3c6676-scrapbook_6-8-24__1_.pnghttps://scrapbook-into-the-redwoods.s3.amazonaws.com/9128386e-b522-4c63-95e9-ffc198feab00-scrapbook_6-8-24__2_.png
Day 3: My Mac gets crushed under the weight of even small Unity projects, so there's not a ton that can be done today. Mainly touched grass and looked at Sebastian Lague's nice code for orbit rendering.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/1b54e03b-cf71-4529-a810-8fb3d2baf9ea-screenshot_2024-06-07_at_10.44.15___pm.png
spring-of-making emoji
goose-honk-technologist emoji
Day 2: The solar system works! I also made a simple tracker script to switch the camera between celestial bodies. Rendering orbits is for tomorrow...
spring-of-making emoji
Time to get to basics! I wrote up some quick code which renders into effect the sphere of influence of each body based on its mass and its distance to the "sun"
brainstorming I did for something big in the works...
https://scrapbook-into-the-redwoods.s3.amazonaws.com/7d03f38a-3c8e-4b29-820d-2b36075ab7a5-screenshot_2024-06-04_at_10.23.43___pm.png
spring-of-making emoji
worked on a wizard-orpheus chatbot at #hacknight. turns out I made such a morally upstanding, firm-valued chatbot that none of the prompt engineering I tried could convince it to agree with my requests (which is great!)
https://scrapbook-into-the-redwoods.s3.amazonaws.com/6c103fe1-8f18-48fc-894a-b779b0f5a376-screenshot_2024-06-02_at_8.44.15___pm.png
a shrine to my beloved Unity, for #hacknight #boba.
https://scrapbook-into-the-redwoods.s3.amazonaws.com/bcc7c95f-ffb7-4073-8d9f-4df77f9457ce-screenshot_2024-06-01_at_11.11.40___pm.png